Star Emperor

Aus TakeRo
Version vom 15. Oktober 2021, 15:29 Uhr von TakeRo (Diskussion | Beiträge) (Star Emperor)
(Unterschied) ← Nächstältere Version | Aktuelle Version (Unterschied) | Nächstjüngere Version → (Unterschied)
Wechseln zu: Navigation, Suche

When do I change job?

Star Emperor is part of the extended classes and has no rebirth.

  • As novice with job level 10 you change to Taekwon.
  • As Taekwon job level 50 you change to Star Gladiator.
  • As Star Gladiator base level 99 and job level you change to Star Emperor.

Taekwon

Skills Max Level Skill Form Description
Sprint 10 Active Enables the caster to run

with incredible speed. At levels 7 and

above, this skill endows the caster with

the Spurt status, which will temporarily

increase STR for 150 seconds, if the

caster stops running and is barehanded.

Spurt status is canceled if the caster

equips a weapon. Each level of the Run

skill increases its user's barehanded

damage by +10.


[Lv 1]: 6 Sec cast time, 100 SP

[Lv 2]: 5 Sec cast time, 90 SP

[Lv 3]: 4 Sec cast time, 80 SP

[Lv 4]: 3 Sec cast time, 70 SP

[Lv 5]: 2 Sec cast time, 60 SP

[Lv 6]: 1 Sec cast time, 50 SP

[Lv 7]: 0 Sec cast time, 40 SP

[Lv 8]: 0 Sec cast time, 30 SP

[Lv 9]: 0 Sec cast time, 20 SP

[Lv 10]: 0 Sec cast time, 10 SP

Tornado Stance 1 Active Enables a 15% chance of

automatically entering Tornado Stance

when the caster successfully hits a

target.

Soul Linkers cannot perform this skill.


[Lv 1]: 0 Sec Cast Time, 1 SP

Tornado Kick 7 Active;
Physical Melee
Caster must be in Tornado

Stance to perform this skill which will

attack all enemies within a 5x5 cell

area around the caster.

Soul Linkers cannot perform this skill.


[Lv 1]: 14 SP, 180% damage

[Lv 2]: 12 SP, 200% damage

[Lv 3]: 10 SP, 220% damage

[Lv 4]: 8 SP, 240% damage

[Lv 5]: 6 SP, 260% damage

[Lv 6]: 4 SP, 280% damage

[Lv 7]: 2 SP, 300% damage

Heel Drop Stance 1 Active Enables a 15% chance of

automatically entering Heel Drop Stance

when the caster successfully hits a

target.

Soul Linkers cannot perform this skill.


[Lv 1]: 0 Sec Cast Time, 1 SP

Heel Drop 7 Active;
Physical Melee
Caster must be in Heel Drop

Stance to perform this skill which will

inflict damage and cause the Stun effect

for 3 seconds on the targeted enemy.

Soul Linkers cannot perform this skill.


[Lv 1]: 14 SP, 180% damage

[Lv 2]: 12 SP, 200% damage

[Lv 3]: 10 SP, 220% damage

[Lv 4]: 8 SP, 240% damage

[Lv 5]: 6 SP, 260% damage

[Lv 6]: 4 SP, 280% damage

[Lv 7]: 2 SP, 300% damage

Roundhouse Stance 1 Active Enables a 15% chance of

automatically entering Roundhouse Stance

when the caster successfully hits a target.

Soul Linkers cannot perform this skill.


[Lv 1]: 0 Sec Cast Time, 1 SP

Roundhouse Kick 7 Active;
Physical Melee
Caster must be in

Roundhouse Stance to perform this skill

which will damage it's target and push

back enemies around the target.

Enemies that are pushed do not receive

any damage.

Soul Linkers cannot perform this skill.


[Lv 1]: 14 SP, 220% damage

[Lv 2]: 12 SP, 250% damage

[Lv 3]: 10 SP, 280% damage

[Lv 4]: 8 SP, 310% damage

[Lv 5]: 6 SP, 340% damage

[Lv 6]: 4 SP, 370% damage

[Lv 7]: 2 SP, 400% damage

Counter Kick Stance 1 Active Enables a 20% chance of

automatically entering Counter Kick

Stance when the caster successfully hits

a target.

Soul Linkers cannot perform this skill.


[Lv 1]: 0 Sec Cast Time, 1 SP

Counter Kick 7 Active;
Physical Melee
Caster must be in Counter

Kick Stance to perform this skill which

will always hit its target.

Soul Linkers cannot perform this skill.


[Lv 1]: 14 SP, 220% damage

[Lv 2]: 12 SP, 250% damage

[Lv 3]: 10 SP, 280% damage

[Lv 4]: 8 SP, 310% damage

[Lv 5]: 6 SP, 340% damage

[Lv 6]: 4 SP, 370% damage

[Lv 7]: 2 SP, 400% damage

Tumbling 1 Active Enables a 20% chance of

blocking long ranged physical attacks.

When caster is in Spurt status (after

performing [Lv 7] Sprint or higher),

Tumbling will also block other kinds of

attacks.


[Lv 1]: 0 Sec Cast Time, 1 SP

Flying Kick 7 Active;
Physical Melee
Attacks a distant enemy

with a kick that instantly close the gap

between the target and the player. When

in Tumbling status, the caster's Base

Level affects the amount of inflicted

damage. Flying Kick will have increased

damage affected by Base Level during

Sprint status. If Spurt and Sprint

statuses are both active, Flying Kick

will inflict enhanced damage. Flying

Kick will also cancel most positive

statuses on the target, which include

Spirit statuses endowed by Soul Linkers,

One-Hand Quicken, Kaahi, Kaite and the

Berserk Potion effect. However, Stalkers

can protect themselves from this

positive status removal effect with

their Preserve skill.

Soul Linkers cannot perform this skill.


[Lv 1]: 70 SP, 40% damage

[Lv 2]: 60 SP, 50% damage

[Lv 3]: 50 SP, 60% damage

[Lv 4]: 40 SP, 70% damage

[Lv 5]: 30 SP, 80% damage

[Lv 6]: 20 SP, 90% damage

[Lv 7]: 10 SP, 100% damage

Peaceful Break 10 Passive When two or more Taekwon

class characters sit next to each other,

HP will be restored for both characters.

This HP restoration is affected by VIT

and enhanced by an additional 30 HP with

the /doridori command.


[Lv 1]: HP +30

[Lv 2]: HP +60

[Lv 3]: HP +90

[Lv 4]: HP +120

[Lv 5]: HP +150

[Lv 6]: HP +180

[Lv 7]: HP +210

[Lv 8]: HP +240

[Lv 9]: HP +270

[Lv 10]: HP +300

Happy Break 10 Passive When two or more Taekwon

class characters sit next to each other,

SP will be restored for both characters.

This SP restoration is affected by MaxSP

and enhanced by an additional 3 SP with

the /doridori command. Using the

/doridori command while in Happy Break

status will make it last for 30 minutes.

During this status, the caster will have

a low chance of using the Earth Spike

spell scroll, with a 10% chance at Skill

Level 1, and a 1% chance at Skill Level

10. Using the Earth Spike scroll during

this status will consume 10 SP.


[Lv 1]: SP +3

[Lv 2]: SP +6

[Lv 3]: SP +9

[Lv 4]: SP +12

[Lv 5]: SP +15

[Lv 6]: SP +18

[Lv 7]: SP +21

[Lv 8]: SP +24

[Lv 9]: SP +27

[Lv 10]: SP +30

Kihop 5 Passive Increases Attack Power

based on the number of party members on

the same map. Normal attacks and skills

inflict additional damage according to the skill's

level.


[Lv 1]: ATK+(Party Member*2%)

[Lv 2]: ATK+(Party Member*4%)

[Lv 3]: ATK+(Party Member*6%)

[Lv 4]: ATK+(Party Member*8%)

[Lv 5]: ATK+(Party Member*10%)

Mild Wind 7 Active Summons a wind that will

enchant the caster's attacks for 5

minutes with an elemental property based

on the level of the casted skill.


[Lv 1]: Earth (20 SP)

[Lv 2]: Wind (20 SP)

[Lv 3]: Water (20 SP)

[Lv 4]: Fire (20 SP)

[Lv 5]: Ghost (50 SP)

[Lv 6]: Shadow (50 SP)

[Lv 7]: Holy (50 SP)

Leap 5 Active Leaps to a targeted cell

within the skill's range. So long as the

targeted cell is accessable, the caster

can leap over walls and obstacles. Leap

cannot be used in areas where Fly Wings

are disabled, except for WoE maps.

Cast Time & Skill Range per Level


[Lv 1]: 5 sec, 2 cells

[Lv 2]: 4 sec, 4 cells

[Lv 3]: 3 sec, 6 cells

[Lv 4]: 2 sec, 8 cells

[Lv 5]: 1 sec, 10 cells

Star Gladiator

Skills Max Level Skill Form Description
Feeling of Sun Moon Star 3 Active Designate the current map

with one of the cosmic alignments,

Sun, Moon or Star, for the use of

certain skills. It is impossible to

change a map's cosmic alignment once

it is designated. Using this skill on a

cosmically aligned map will display a

list of map designations.

Only 1 map may be designated for each cosmic alignment.


[Lv 1]: Designate current map with

Sun alignment

[Lv 2]: Designate current map with

Moon alignment

[Lv 3]: Designate current map with

Star alignment
Warmth of The Sun 3 Active;
Physical Melee
This skill is only enabled

in Sun areas. Inflict damage, drain 2

SP and push back monsters around the

caster. On other players, this skill

will only have the push back effect and

continuously drain SP.

SP Consumption & Duration By Level


[Lv 1]: 20 SP, 10 sec

[Lv 2]: 20 SP, 20 sec

[Lv 3]: 20 SP, 60 sec

Warmth of The Moon 3 Active;
Physical Melee
This skill is only enabled

in Moon areas. Inflict damage, drain 2

SP and push back monsters around the

caster. On other players, this skill

will only have the push back effect and

continuously drain SP.

SP Consumption & Cast Time By Level


[Lv 1]: 20 SP, 10 sec

[Lv 2]: 20 SP, 20 sec

[Lv 3]: 20 SP, 60 sec

Warmth of The Star 3 Active;
Physical Melee
This skill is only enabled

in Star areas. Inflict damage, drain

2 SP and push back monsters around the

caster. On other players, this skill

will only have the push back effect and

continuously drain SP.

SP Consumption & Cast Time By Level


[Lv 1]: 10 SP, 10 sec

[Lv 2]: 10 SP, 20 sec

[Lv 3]: 10 SP, 60 sec

Comfort of The Sun 4 Active This skill is only enabled

on Sun (even numbered) days in a Sun

aligned map. Reduces damage from enemies

by a set amount calculated by this

formula: (Base Level + DEX + LUK)/2

SP Consumption & Duration by Level


[Lv 1]: 70 SP, 80 sec

[Lv 2]: 60 SP, 160 sec

[Lv 3]: 50 SP, 240 sec

[Lv 4]: 40 SP, 320 sec

Comfort of The Moon 4 Active This skill is only enabled

on Moon (odd numbered) days in a Moon

aligned map. Increases FLEE rate

by a set amount that can be calculated by this

formula: (Base Level + DEX + LUK)/10%

SP Consumption & Duration by Level


[Lv 1]: 70 SP, 80 sec

[Lv 2]: 60 SP, 160 sec

[Lv 3]: 50 SP, 240 sec

[Lv 4]: 40 SP, 320 sec

Comfort of The Star


4 Active This skill is only enabled

on Star (multiple of five) days in a

Star aligned map.

Increases Attack Speed by a set amount

that can be calculated by this formula:

(Base Level + DEX + LUK)/10%

SP Consumption & Duration by Level


[Lv 1]: 70 SP, 80 sec

[Lv 2]: 60 SP, 160 sec

[Lv 3]: 50 SP, 240 sec

[Lv 4]: 40 SP, 320 sec

Hatred of Sun Moon Star 3 Active Designates the targeted

monster with one of the cosmic

alignments, Sun, Moon or Star, for

the use of certain skills. It is

impossible to change a monster's cosmic

alignment once it is designated. Using

this skill on a cosmically aligned

monster will display a list of monster

designations.

Only 1 map may be designated for each cosmic alignment.


[Lv 1]: Designate monster with Sun

alignment. Limited to Small sized
monsters.

[Lv 2]: Designate monster with Moon

alignment. Limited to Medium sized
monsters with MaxHP of 6,000 or more.

[Lv 3]: Designate monster with Star

alignment. Limited to Large sized
monsters with MaxHP of 20,000 or more.
On players, character jobs can be
designated without regarding size and
MaxHP.
Anger of The Sun 3 Passive Increases Attack Power

against Sun aligned monsters.

Character's Base Level, LUK, DEX and

skill's level affect the damage increase.

Anger of The Moon 3 Passive Increases Attack Power

against Moon aligned monsters.

Character's Base Level, LUK, DEX and

skill's level affect the damage increase.

Anger of The Star 3 Passive Increases Attack Power

against Star aligned monsters.

Character's Base Level, LUK, DEX, STR

and skill's level affect the damage increase.

Blessing of The Sun 5 Passive Increases the EXP reward

from defeating Sun aligned monsters on

Sun (even numbered) days.


[Lv 1]: EXP +10%

[Lv 2]: EXP +20%

[Lv 3]: EXP +30%

[Lv 4]: EXP +40%

[Lv 5]: EXP +50%

Blessing of The Moon 5 Passive Increases the EXP reward

from defeating Moon aligned monsters on

Moon (odd numbered) days.


[Lv 1]: EXP +10%

[Lv 2]: EXP +20%

[Lv 3]: EXP +30%

[Lv 4]: EXP +40%

[Lv 5]: EXP +50%

Blessing of The Star 5 Passive Increases the EXP reward

from defeating Star aligned monsters

on Star (multiple of five) days.


[Lv 1]: EXP +20%

[Lv 2]: EXP +40%

[Lv 3]: EXP +60%

[Lv 4]: EXP +80%

[Lv 5]: EXP +100%

Demon of Sun Moon Star 10 Passive This skill's effects will

only activate for Job Lv. 50 characters.

Increasing this skills' level will

permanently increase Attack Speed and

reduce character's vision, similarly to

the Blind effect.


[Lv 1]: Attack Speed +3%

[Lv 2]: Attack Speed +6%

[Lv 3]: Attack Speed +9%

[Lv 4]: Attack Speed +12%

[Lv 5]: Attack Speed +15%

[Lv 6]: Attack Speed +18%

[Lv 7]: Attack Speed +21%

[Lv 8]: Attack Speed +24%

[Lv 9]: Attack Speed +27%

[Lv 10]: Attack Speed +30%

Friend of Sun Moon Star 3 Passive Increases a Monk class

character's chance of casting Triple

Attack when using Counter Kick, while

Monk's Combo Finish will increase the

Star Gladiator's chance of casting

Counter Kick.


[Lv 1]: Chance +100%

[Lv 2]: Chance +150%

[Lv 3]: Chance +200%

Knowledge of Sun Moon Star 10 Passive Increases Maximum Weight

Limit when in Sun Moon or Star

areas. The effect of this skill is

canceled when it's user leaves the Sun,

Moon or Star designated area.


[Lv 1]: Maximum Weight +10%

[Lv 2]: Maximum Weight +20%

[Lv 3]: Maximum Weight +30%

[Lv 4]: Maximum Weight +40%

[Lv 5]: Maximum Weight +50%

[Lv 6]: Maximum Weight +60%

[Lv 7]: Maximum Weight +70%

[Lv 8]: Maximum Weight +80%

[Lv 9]: Maximum Weight +90%

[Lv 10]: Maximum Weight +100%

Fusion of Sun Moon Star - Active Awakens the caster's hidden

potential for 10 minutes while in a

spirit status, endowing the caster with

attacks that have 100% HIT rate and will

ignore enemy's Defense, and increased

Movement Speed. However, 2% of caster's

HP will be drained with each attack on

monsters and 8% will be drained with

each attack on other players. In this

status, attacking when the caster's

remaining HP is less that 20% of MaxHP

will instantly kill the caster.

Star Emperor

Skills Max Level Skill Form Description
Light of Moon 5 Active Moon-only skill:

Attracts moonlight and increases the damage

of Full Moon Kick. This skill can't be

used together with Light of Sun and

Light of Star.


[Lv 1]: Damage +5%, last 20 seconds

[Lv 2]: Damage +10%, last 30 seconds

[Lv 3]: Damage +15%, last 40 seconds

[Lv 4]: Damage +20%, last 50 seconds

[Lv 5]: Damage +25%, last 60 seconds

Lunar Stance 3 Active Prepares your stance to

operate with the moonlight. You can use the

Moon skills while this skill is activated.

Increases also your MaxHP.


[Lv 1]: MaxHP +3%

[Lv 2]: MaxHP +4%

[Lv 3]: MaxHP +5%

Full Moon Kick 10 Active;
Physical Melee
Moon-only skill:

Can only be used when in New Moon state.

Ends the New Moon state and inflicts damage

to surrounding enemies and has a high chance

to inflict Blind status to the targets.

Damage increases according to

the caster's Base Level.


[Lv 1]: Damage 1200%, Range: 7x7 cells

[Lv 2]: Damage 1300%, Range: 7x7 cells

[Lv 3]: Damage 1400%, Range: 7x7 cells

[Lv 4]: Damage 1500%, Range: 7x7 cells

[Lv 5]: Damage 1600%, Range: 7x7 cells

[Lv 6]: Damage 1700%, Range: 7x7 cells

[Lv 7]: Damage 1800%, Range: 7x7 cells

[Lv 8]: Damage 1900%, Range: 7x7 cells

[Lv 9]: Damage 2000%, Range: 7x7 cells

[Lv 10]: Damage 2100%, Range: 7x7 cells

Light of Star 5 Active Star-only skill:

Attracts starlight increasing the damage

of Falling Star. This skill can't be

used together with Light of Sun and

Light of Moon.


[Lv 1]: Damage +5%, last 20 seconds

[Lv 2]: Damage +10%, last 30 seconds

[Lv 3]: Damage +15%, last 40 seconds

[Lv 4]: Damage +20%, last 50 seconds

[Lv 5]: Damage +25%, last 60 seconds

Star Stance 3 Active Prepares your stance to

operate with the starlight. You can use the

Star skills while this skill is activated.

Increases also your Attack Speed.


[Lv 1]: After Attack Delay -6%

[Lv 2]: After Attack Delay -8%

[Lv 3]: After Attack Delay -10%

New Moon Kick 7


Active;
Physical Melee
Moon-only skill:

Enter a New Moon state after attacking

your enemies around you and hide yourself.

New Moon: Hide yourself for 15 seconds.

It can not be detected by Demon and Insect

race monsters. You can maintain New Moon

state for 7 normal attacks. However you use

1 SP per second and if you use an skill or

get attacked, the skill effect will be

canceled immediately.


[Lv 1]: Damage 700%, Range: 7x7 cells

[Lv 2]: Damage 800%, Range: 7x7 cells

[Lv 3]: Damage 900%, Range: 7x7 cells

[Lv 4]: Damage 1100%, Range: 7x7 cells

[Lv 5]: Damage 1200%, Range: 7x7 cells

[Lv 6]: Damage 1300%, Range: 7x7 cells

[Lv 7]: Damage 1400%, Range: 7x7 cells

Flash Kick 7 Active;
Physical Ranged
Star-only skill:

Endows the starlight on your feet and kicking

the enemy. Marking them with a Star Mark.

Up to 5 Star Marks can be marked at

the same time.


[Lv 1]: 100% Damage, Star Marks lasts 4 sec.

[Lv 2]: 100% Damage, Star Marks lasts 5 sec.

[Lv 3]: 100% Damage, Star Marks lasts 6 sec.

[Lv 4]: 100% Damage, Star Marks lasts 7 sec.

[Lv 5]: 100% Damage, Star Marks lasts 8 sec.

[Lv 6]: 100% Damage, Star Marks lasts 9 sec.

[Lv 7]: 100% Damage, Star Marks lasts 10 sec.

Advent of the Star Emperor 5 Active Space-only skill:

Can be used in WoE and PVP mode only.

Releases the power of Star Emperor who

realizes the unity of the universe and deal

damage the surrounding enemies.


[Lv 1]: 1000% Damage, Range: 7x7 cells

[Lv 2]: 1200% Damage, Range: 7x7 cells

[Lv 3]: 1400% Damage, Range: 7x7 cells

[Lv 4]: 1600% Damage, Range: 7x7 cells

[Lv 5]: 1800% Damage, Range: 7x7 cells

Nova Explosion 5 Active Space-only skill:

Can be used in WoE and PVP mode only.

Attacks an enemy with a fixed Neutral elemental

damage that is not reduced by any effect.

A caster who consumes the energy of the

universe can not use any skill for 2 seconds

after using this skill.


[Lv 1]: 300% Damage, Cooldown: 20 seconds

[Lv 2]: 400% Damage, Cooldown: 20 seconds

[Lv 3]: 500% Damage, Cooldown: 20 seconds

[Lv 4]: 600% Damage, Cooldown: 20 seconds

[Lv 5]: 700% Damage, Cooldown: 20 seconds

Universe Stance 3 Active Prepares your stance to

operate with the energy of the universe.

You can use Space and other Stance skills

while this skill is activated. Increases also

every Stats.


[Lv 1]: All Stats +3

[Lv 2]: All Stats +4

[Lv 3]: All Stats +5

Falling Star 10 Active Star-only skill:

Physical attacks have a certain chance to

drop Falling Stars on the target, which are

marked by a Star Mark. Star Marks deals

damage on the target and surrounding enemies.

The damage increases according to the

caster's Base Level.


[Lv 1]: 200% Damage, Range: 5x5 cells

[Lv 2]: 300% Damage, Range: 5x5 cells

[Lv 3]: 400% Damage, Range: 5x5 cells

[Lv 4]: 500% Damage, Range: 5x5 cells

[Lv 5]: 600% Damage, Range: 5x5 cells

[Lv 6]: 700% Damage, Range: 5x5 cells

[Lv 7]: 800% Damage, Range: 5x5 cells

[Lv 8]: 900% Damage, Range: 5x5 cells

[Lv 9]: 1000% Damage, Range: 5x5 cells

[Lv 10]: 1100% Damage, Range: 5x5 cells

Gravity Control 1 Active Space-only skill:

Can be used in WoE and PVP mode only.

Bent the gravity of a target and lift it in

the air. The enemies lifted can not attack or

move and when Gravity Control is canceled,

they will fall and take Neutral elemental damage.

The falling damage is determined by the

caster's Attack Power and the target's Weight.

If you use it again on the lifted target,

the skill will be canceled.

Book of Dimension 5 Active Space-only skill:

Can be used in WoE and PVP mode only.

Borrows the power of another dimension to

increase the efficiency of the universe

power for a certain period of time.

If you use Nova Explosion or Advent of the

Star Emperor in the skills duration, the

following effects will be applied:

Nova Explosion: Skill Cooldown and

After Skill Delay are removed.

Advent of the Star Emperor: Creates two

defensive spheres with a durability equal to

caster's MaxSP for 30 seconds.


[Lv 1]: Last 60 seconds, Cooldown: 150 seconds

[Lv 2]: Last 60 seconds, Cooldown: 120 seconds

[Lv 3]: Last 60 seconds, Cooldown: 90 seconds

[Lv 4]: Last 60 seconds, Cooldown: 60 seconds

[Lv 5]: Last 60 seconds, Cooldown: 30 seconds

Book of Creating Star 5 Active Space-only skill:

Can be used in WoE and PVP mode only.

The power of the universe creates a imitative

star within a high gravitational field.

When the caster enters this gravitational

field, the Movement Speed of all enemies is

reduced by 90% and deals damage at

regular intervals.


[Lv 1]: Last 6 seconds, Range: 5x5, Hits: 12

[Lv 2]: Last 7 seconds, Range: 5x5, Hits: 14

[Lv 3]: Last 8 seconds, Range: 5x5, Hits: 16

[Lv 4]: Last 9 seconds, Range: 5x5, Hits: 18

[Lv 5]: Last 10 seconds, Range: 5x5, Hits: 20

Document of Sun Moon Star 3 Active Reset the designated effect of

maps and monsters designated by Feeling and Hatred of Sun Moon Star.


[Lv 1]: Reset maps, Cooldown: 60 seconds

[Lv 2]: Reset monsters, Cooldown: 60 seconds

[Lv 3]: Reset everything, Cooldown: 60 seconds

Purification of Sun Moon Star 1 Passive Reduces the sight penalty of

Demon of Sun Moon Star by half.

Light of Sun 5 Active Sun-only skill:

Attracts sunlight and increases the damage

of Solar Burst. This skill can't be

used together with Light of the Moon and

Light of the Star.


[Lv 1]: Damage +5%, last 20 seconds

[Lv 2]: Damage +10%, last 30 seconds

[Lv 3]: Damage +15%, last 40 seconds

[Lv 4]: Damage +20%, last 50 seconds

[Lv 5]: Damage +25%, last 60 seconds

Sun Stance 3 Active Prepares your stance to

operate with the sunlight. You can use the

Sun skills while this skill is activated.

Increases also your ATK.


[Lv 1]: ATK +3%

[Lv 2]: ATK +4%

[Lv 3]: ATK +5%

Solar Burst 10 Active;
Physical Melee
Sun-only skill:

Must be used after Prominence Kick.

Endows the energy of the sun to yourself and

deal damage to surrounding enemies. Damage

increases according to the caster's Base Level.


[Lv 1]: Damage 1220%, Range: 7x7 cells

[Lv 2]: Damage 1440%, Range: 7x7 cells

[Lv 3]: Damage 1660%, Range: 7x7 cells

[Lv 4]: Damage 1880%, Range: 7x7 cells

[Lv 5]: Damage 2100%, Range: 7x7 cells

[Lv 6]: Damage 2320%, Range: 7x7 cells

[Lv 7]: Damage 2540%, Range: 7x7 cells

[Lv 8]: Damage 2760%, Range: 7x7 cells

[Lv 9]: Damage 2980%, Range: 7x7 cells

[Lv 10]: Damage 3200%, Range: 7x7 cells

Prominence Kick 7 Active;
Physical Melee
Sun-only skill:

A kick technique that attacks the target and

it's surrounding enemies with a red flame.

Inflicts additional 100% physical damage

on enemies in a 3x3 area. Solar Burst

can be used afterwards.


[Lv 1]: Damage 200%

[Lv 2]: Damage 250%

[Lv 3]: Damage 300%

[Lv 4]: Damage 350%

[Lv 5]: Damage 400%

[Lv 6]: Damage 450%

[Lv 7]: Damage 500%