Biolo

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When do I change job?

  1. As Novice job level 10 you can change to Merchant.
  2. As Merchant job level 40-50 you can change to Alchemist.
  3. As Alchemist base level 99 and job level 50 you can do rebirth or change to 3rd class Genetic.
    Note:
    • Only Rebirth Chars can change to 4th Class!
    • You will miss out rebirth skills and stats points!
  4. As rebirth Novice job level 10 you can change to Merchant.
  5. As Merchant with job level 40-50 you can change to 2nd class Creator.
  6. As Creator base level 99 and job level 70 you can change to 3rd class Genetic.
  7. As Genetic base level 200 an job level 70 you can change to 4th class Biolo.

Merchant

Skills Max Level Skill Form Description
Enlarge Weight Limit 10 Passive Increases maximum Weight Limit.


[Lv 1]: Maximum Weight +200

[Lv 2]: Maximum Weight +400

[Lv 3]: Maximum Weight +600

[Lv 4]: Maximum Weight +800

[Lv 5]: Maximum Weight +1000

[Lv 6]: Maximum Weight +1200

[Lv 7]: Maximum Weight +1400

[Lv 8]: Maximum Weight +1600

[Lv 9]: Maximum Weight +1800

[Lv 10]: Maximum Weight +2000

Discount 10 Passive Decreases the price of

items sold by NPC shops.


[Lv 1]: 7% Discount

[Lv 2]: 9% Discount

[Lv 3]: 11% Discount

[Lv 4]: 13% Discount

[Lv 5]: 15% Discount

[Lv 6]: 17% Discount

[Lv 7]: 19% Discount

[Lv 8]: 21% Discount

[Lv 9]: 23% Discount

[Lv 10]: 24% Discount

Overcharge 10 Passive Increases amount of Zeny

received for items sold to NPC shops.


[Lv 1]: 7% Overcharge

[Lv 2]: 9% Overcharge

[Lv 3]: 11% Overcharge

[Lv 4]: 13% Overcharge

[Lv 5]: 15% Overcharge

[Lv 6]: 17% Overcharge

[Lv 7]: 19% Overcharge

[Lv 8]: 21% Overcharge

[Lv 9]: 23% Overcharge

[Lv 10]: 24% Overcharge

Pushcart 10 Passive Enables rental and use of

Pushcart which provide additional

storage for items, although items cannot

be directly used or equipped from

a Pushcart. Pushcart can be rented

from Kafra Employees.

Pushcart shortcut: (Alt+W)


[Lv 1]: Movement Speed Penalty 45%

[Lv 2]: Movement Speed Penalty 40%

[Lv 3]: Movement Speed Penalty 35%

[Lv 4]: Movement Speed Penalty 30%

[Lv 5]: Movement Speed Penalty 25%

[Lv 6]: Movement Speed Penalty 20%

[Lv 7]: Movement Speed Penalty 15%

[Lv 8]: Movement Speed Penalty 10%

[Lv 9]: Movement Speed Penalty 5%

[Lv 10]: No movement Speed Penalty

Item Appraisal 1 Active Identifies an unknown item,

making it available for use.

Vending 10 Active Opens a street stall for

selling items to other players. Skill

level affects the number of items that

can be vended at a time.


[Lv 1]: Maximum Items: 3

[Lv 2]: Maximum Items: 4

[Lv 3]: Maximum Items: 5

[Lv 4]: Maximum Items: 6

[Lv 5]: Maximum Items: 7

[Lv 6]: Maximum Items: 8

[Lv 7]: Maximum Items: 9

[Lv 8]: Maximum Items: 10

[Lv 9]: Maximum Items: 11

[Lv 10]: Maximum Items: 12

Mammonite 10 Active;

Physical Melee

Uses the power of greed to

strike a single target with a strong

blow, dealing high damage. Consumes

some Zeny.


[Lv 1]: 150% Damage, 100 Zeny

[Lv 2]: 200% Damage, 200 Zeny

[Lv 3]: 250% Damage, 300 Zeny

[Lv 4]: 300% Damage, 400 Zeny

[Lv 5]: 350% Damage, 500 Zeny

[Lv 6]: 400% Damage, 600 Zeny

[Lv 7]: 450% Damage, 700 Zeny

[Lv 8]: 500% Damage, 800 Zeny

[Lv 9]: 550% Damage, 900 Zeny

[Lv 10]: 600% Damage, 1000 Zeny

Alchemist

Skills Max Level Skill Form Description
Axe Mastery 10 Passive Increases damage inflicted

with Axe and One-handed Sword class weapons.


[Lv 1]: Damage +3

[Lv 2]: Damage +6

[Lv 3]: Damage +9

[Lv 4]: Damage +12

[Lv 5]: Damage +15

[Lv 6]: Damage +18

[Lv 7]: Damage +21

[Lv 8]: Damage +24

[Lv 9]: Damage +27

[Lv 10]: Damage +30

Learning Potion (Potion Research) 10 Passive Increases effectiveness of

HP Recovery Potions, as well as increases

Potion creation success rate.


[Lv 1]: Potion Recovery and Success Rate +5%

[Lv 2]: Potion Recovery and Success Rate +10%

[Lv 3]: Potion Recovery and Success Rate +15%

[Lv 4]: Potion Recovery and Success Rate +20%

[Lv 5]: Potion Recovery and Success Rate +25%

[Lv 6]: Potion Recovery and Success Rate +30%

[Lv 7]: Potion Recovery and Success Rate +35%

[Lv 8]: Potion Recovery and Success Rate +40%

[Lv 9]: Potion Recovery and Success Rate +45%

[Lv 10]: Potion Recovery and Success Rate +50%

Pharmacy (Prepare Potion) 10 Active Enables crafting of

Potions and Chemicals. The correct Potion

Creation Guide is needed for the

creation of specific Potions.

Consumes 1 Medicine Bowl.

Demonstration (Bomb) 5 Active;
Physical Melee
Targets an area of 3x3

and set it on fire by throwing a Fire Bottle

to inflict Fire elemental physical damage

to enemies which steps into it's range. The

flames will not push back enemies, but it has

a chance of destroying the Weapons

of enemies. Damage increases with the skill

level of Learning Potion.

Consumes 1 Fire Bottle.


[Lv 1]: Lasts 40 seconds, Break Chance: 3%

[Lv 2]: Lasts 45 seconds, Break Chance: 6%

[Lv 3]: Lasts 50 seconds, Break Chance: 9%

[Lv 4]: Lasts 55 seconds, Break Chance: 12%

[Lv 5]: Lasts 60 seconds, Break Chance: 15%

Acid Terror 5 Active;
Physical Ranged
Flings a bottle of acid

at an enemy that has the chance of

damaging the target's Armor or causing

the Bleeding effect. Damage increases

with the skill level of Learning Potion

and the chance to inflict Bleeding is

reduced by the target's immunity.

Consumes 1 Acid Bottle.


[Lv 1]: ATK 200%, Break: 5%, Bleeding: 3%

[Lv 2]: ATK 400%, Break: 15%, Bleeding: 6%

[Lv 3]: ATK 600%, Break: 25%, Bleeding: 9%

[Lv 4]: ATK 800%, Break: 35%, Bleeding: 12%

[Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15%

Potion Pitcher 5 Active Throws a Potion to an ally

that will immediately take effect. Skill

level determines the type of Potion

thrown and the increased recovery amount

of the Potion. When used on a Homunculus,

the recovery amount will be greately increased.


[Lv 1]: Red Potion

[Lv 2]: Orange Potion

[Lv 3]: Yellow Potion

[Lv 4]: White Potion

[Lv 5]: Blue Potion

Bio Cannibalize (Summon Flora) 5 Active Summons Plant monster to

a targeted cell. Monster will disappear

after the skill's duration. Skill level

affects the type of Plant monster that

is summoned, as well as the monster's

MaxHP. Caster can only summon

monsters of the same type at once.

Consumes 1 Plant Bottle.


[Lv 1]: Summon up to 5 Mandragoras

[Lv 2]: Summon up to 4 Hydras

[Lv 3]: Summon up to 3 Floras

[Lv 4]: Summon up to 2 Parasites

[Lv 5]: Summon 1 Geographer

Summon Marine Sphere 5 Active Summons a Marine Sphere to

a targeted cell. Marine Spheres will

cast Self-Destruct upon receiving

damage. Up to three can be summoned and in

PVP areas it can damage yourself and allies

as well.

Consumes 1 Marine Sphere Bottle.


[Lv 1]: Marine Sphere HP: 2400

[Lv 2]: Marine Sphere HP: 2800

[Lv 3]: Marine Sphere HP: 3200

[Lv 4]: Marine Sphere HP: 3600

[Lv 5]: Marine Sphere HP: 4000

Chemical Protection Weapon 5 Active Protects a targeted ally's

Weapon from damage in battle and

Strip effect for the skill's duration.

Consumes 1 Glistening Coat.


[Lv 1]: Lasts 120 seconds

[Lv 2]: Lasts 240 seconds

[Lv 3]: Lasts 360 seconds

[Lv 4]: Lasts 480 seconds

[Lv 5]: Lasts 600 seconds

Chemical Protection Shield 5 Active Protects a targeted ally's

Shield from damage in battle and

Strip effect for the skill's duration.

Consumes 1 Glistening Coat.


[Lv 1]: Lasts 120 seconds

[Lv 2]: Lasts 240 seconds

[Lv 3]: Lasts 360 seconds

[Lv 4]: Lasts 480 seconds

[Lv 5]: Lasts 600 seconds

Chemical Protection Armor 5 Active Protects a targeted ally's

Armor from damage in battle and

Strip effect for the skill's duration.

Consumes 1 Glistening Coat.


[Lv 1]: Lasts 120 seconds

[Lv 2]: Lasts 240 seconds

[Lv 3]: Lasts 360 seconds

[Lv 4]: Lasts 480 seconds

[Lv 5]: Lasts 600 seconds

Chemical Protection Helm 5 Active Protects a targeted ally's

Helmet from damage in battle and

Strip effect for the skill's duration.

Consumes 1 Glistening Coat.


[Lv 1]: Lasts 120 seconds

[Lv 2]: Lasts 240 seconds

[Lv 3]: Lasts 360 seconds

[Lv 4]: Lasts 480 seconds

[Lv 5]: Lasts 600 seconds

Bioethics - Passive A skill that is fundamental

in enabling the creation of Homunculus.

Biotechnology - Passive Researches biotechnology in

order to increase Homunculus creation

success rate and Homunculus's MaxHP.

Creature Creation - Active Creates Embryo.

Skill level affects the chance of

success.

Cultivation - Active Developes an Embryo so that

it grows into a Homunculus. Skill level

affects the chance of success.

Cultivation cannot be used when the

caster already has a Homunculus present.

Flame Control - Passive Increases the chance of

success when using the Cultivation

skill, as well as resistance to the Fire

elemental attacks.

Call Homunculus 1 Active Summons an existing

Homunculus that was stored by using the

Rest skill or create an Homunculus by

consuming 1 Embryo.

Consumes 1 Seed of life.

Rest 1 Active Let's your Homunculus rest.

This skill is only usable if the Homunculus

has at least 80% of it's MaxHP. Homunculus

can be summoned again with the

Call Homunculus skill.

Drillmaster 10 Passive Increases the Attack

Power of your Homunculus.


[Lv 1]: Damage +3

[Lv 2]: Damage +6

[Lv 3]: Damage +9

[Lv 4]: Damage +12

[Lv 5]: Damage +15

[Lv 6]: Damage +18

[Lv 7]: Damage +21

[Lv 8]: Damage +24

[Lv 9]: Damage +27

[Lv 10]: Damage +30

Heal Homunculus - Active Heal's a Homunculus with an

amount of HP equivalent to that of the

Healskill.

Resurrect Homunculus 5 Active Revives a Homunculus

that has been defeated in battle.


[Lv 1]: Revived with HP 20%

[Lv 2]: Revived with HP 40%

[Lv 3]: Revived with HP 60%

[Lv 4]: Revived with HP 80%

[Lv 5]: Revived with HP 100%

Berserk Pitcher - Active Forces the consume of

Berserk Potions upon any job class.

However, the duration of the increase in

Attack Speed from this skill lasts only

half as long as the Berserk Potion item.

Consumes 2 Berserk Potions.

Creator

Skills Max Level Skill Form Description
Full Chemical Protection 5 Active Protects the targeted

character with all four kinds of

chemical protection.

Consumes 1 Glistening Coat.


[Lv 1]: Lasts 120 seconds

[Lv 2]: Lasts 240 seconds

[Lv 3]: Lasts 360 seconds

[Lv 4]: Lasts 480 seconds

[Lv 5]: Lasts 600 seconds

Acid Demonstration 10 Active;
Physical Ranged
Attacks an enemy by

throwing both a Fire Bottle and an

Acid Bottle, inflicting an amount of

damage that is affected by the skill's

level, the caster's INT and the target's

VIT. This skill only inflicts 50% of it's

damage on other players. It also has the

chance of damaging that enemies's

Weapon and Armor with probability

equal to the skill level.

Consumes 1 Fire Bottle and 1 Acid Bottle.


[Lv 1]: 200% Damage

[Lv 2]: 400% Damage

[Lv 3]: 600% Damage

[Lv 4]: 800% Damage

[Lv 5]: 1000% Damage

[Lv 6]: 1200% Damage

[Lv 7]: 1400% Damage

[Lv 8]: 1600% Damage

[Lv 9]: 1800% Damage

[Lv 10]: 2000% Damage

Plant Cultivation 2 Active Initiates an attempt, which

will have a 50% chance of success to create a

random type of Mushroom from a Mushroom

Spore or a Plant from a Stem.

This skill is disabled during WoE.


[Lv 1]: Cultivate Mushrooms

Requires Mushroom Spore

[Lv 2]: Cultivate Plants

Requires Stem

Shrink - Active Shrink must be used

together with the Auto Guard skill in

order to have any effect. When a monster

attacks and triggers the Guard effect,

this skill adds a chance of pushing that

monster 2 cells backward. The push back

success rate is 5% for Level 1 Auto

Guard and increases by 5% for each

Auto Guard skill level. At

Level 10 Auto Guard, the push back

success rate is 50%. Shrink has a 5

minute duration, and is canceled if it

is casted again.

Slim Potion Pitcher 10 Active Consumes 1 Slim Potion to

heal all party members within a 7x7 cell

area around the targeted spot.


[Lv 1]: 110% Efficiency, Red Slim Potion

[Lv 2]: 120% Efficiency, Red Slim Potion

[Lv 3]: 130% Efficiency, Red Slim Potion

[Lv 4]: 140% Efficiency, Red Slim Potion

[Lv 5]: 150% Efficiency, Red Slim Potion

[Lv 6]: 160% Efficiency, Yellow Slim Potion

[Lv 7]: 170% Efficiency, Yellow Slim Potion

[Lv 8]: 180% Efficiency, Yellow Slim Potion

[Lv 9]: 190% Efficiency, Yellow Slim Potion

[Lv 10]: 200% Efficiency, White Slim Potion

Genetic

Skills Max Level Skill Form Description
Sword Training 5 Passive Increases damage and HIT

of One-Handed Sword and Dagger

class weapons.


[Lv 1]: Damage +10, HIT +3

[Lv 2]: Damage +20, HIT +6

[Lv 3]: Damage +30, HIT +9

[Lv 4]: Damage +40, HIT +12

[Lv 5]: Damage +50, HIT +15

Cart Remodeling 5 Passive Increases HIT of Cart

Revolution, Cart Tornado and Cart Cannon

by remodeling the cart. Extends maximum

loading space of the cart.


[Lv 1]: Cart Weight +500, HIT +4

[Lv 2]: Cart Weight +1000, HIT +8

[Lv 3]: Cart Weight +1500, HIT +12

[Lv 4]: Cart Weight +2000, HIT +16

[Lv 5]: Cart Weight +2500, HIT +20

Cart Tornado 10 Active;
Physical Melee
Deals damage by spinning

the cart to surrounding enemies

within 2 cells. The damage further increases

based the caster's STR, Cart Remodeling

skill level and Cart Weight.

Requires Cart.


[Lv 1]: ATK 200%

[Lv 2]: ATK 400%

[Lv 3]: ATK 600%

[Lv 4]: ATK 800%

[Lv 5]: ATK 1000%

[Lv 6]: ATK 1200%

[Lv 7]: ATK 1400%

[Lv 8]: ATK 1600%

[Lv 9]: ATK 1800%

[Lv 10]: ATK 2000%

Cart Cannon 5 Active;
Special Physical Ranged
Launches the cannon to deal

great damage to a targeted enemy and it's

surroundings. The damage further increases

based on the caster's Base Level, INT

and the Cart Remodeling skill level.

Consumes 1 Cannon Ball.

Requires Cart.


[Lv 1]: ATK (250 + Cart Remodeling level x20)%

[Lv 2]: ATK (500 + Cart Remodeling level x40)%

[Lv 3]: ATK (750 + Cart Remodeling level x60)%

[Lv 4]: ATK (1000 + Cart Remodeling level x80)%

[Lv 5]: ATK (1250 + Cart Remodeling level x100)%

Cart Boost 5 Active Increases Movement Speed

and damage for 90 seconds.

Requires Cart.


[Lv 1]: Movement Speed +50%, Damage +10

[Lv 2]: Movement Speed +50%, Damage +20

[Lv 3]: Movement Speed +75%, Damage +30

[Lv 4]: Movement Speed +75%, Damage +40

[Lv 5]: Movement Speed +100%, Damage +50

Thorns Trap 5 Active;
Special
Sets Thorn Trap on the

ground in a 1 cell range and trap

enemies on it. Target receives damage

continuously while trapped on the

ground. If the trapped target gets fire

attack, it burns the thorn trap and the

target can be released.

Consumes 1 Thorny Plant Seed.


[Lv 1]: Duration: 10 seconds

[Lv 2]: Duration: 12 seconds

[Lv 3]: Duration: 14 seconds

[Lv 4]: Duration: 16 seconds

[Lv 5]: Duration: 18 seconds

Blood Sucker 5 Active Attaches Blood Sucker Plant

Seed onto 1 party member and grants the effect

to absorb a certain amount of damage as HP

at a certain chance when physically attacking.

The absorbotion and activation chance

increases with the skill level.

Consumes 5 Blood Sucker Plant Seed.


[Lv 1]: Activation Chance: 1%, Absorption: 1%,

Duration: 40 seconds

[Lv 2]: Activation Chance: 3%, Absorption: 2%,

Duration: 100 seconds

[Lv 3]: Activation Chance: 5%, Absorption: 3%,

Duration: 160 seconds

[Lv 4]: Activation Chance: 7%, Absorption: 4%,

Duration: 220 seconds

[Lv 5]: Activation Chance: 9%, Absorption: 5%,

Duration: 280 seconds
Spore Explosion 10 Active;
Physical Ranged
Attaches Bomb Mushroom

Spore onto 1 target. The Bomb Mushroom

Spore explodes by itself and inflicts damage to

to the target and surrounding enemies.

Targets will also recieve increased ranged

physical damage for 5 seconds.

(Normal enemies: 10%, Boss enemies: 5%)

The damage further increased based on the

caster's Base Level and INT.

Consumes 1 Bomb Mushroom Spore.


[Lv 1]: ATK 600%, AoE: 3x3 cells

[Lv 2]: ATK 800%, AoE: 3x3 cells

[Lv 3]: ATK 1000%, AoE: 5x5 cells

[Lv 4]: ATK 1200%, AoE: 5x5 cells

[Lv 5]: ATK 1400%, AoE: 7x7 cells

[Lv 6]: ATK 1600%, AoE: 7x7 cells

[Lv 7]: ATK 1800%, AoE: 9x9 cells

[Lv 8]: ATK 2000%, AoE: 9x9 cells

[Lv 9]: ATK 2200%, AoE: 11x11 cells

[Lv 10]: ATK 2400%, AoE: 11x11 cells

Wall of Thorn 5 Active;
Special
Builds a Thorn Wall around

a target to deal damage and pushes it

back. It can be destroyed by attacks and

damages. If the Thorn Wall gets Fire

elemental damage, it burns out and turns

into Fire Wall. Only 1 Thorn Wall

can be cast at once.

Consumes 1 Thorny Plant Seed.


[Lv 1]: Duration: 10 seconds

[Lv 2]: Duration: 11 seconds

[Lv 3]: Duration: 12 seconds

[Lv 4]: Duration: 13 seconds

[Lv 5]: Duration: 14 seconds

Crazy Weed 10 Active;
Physical Ranged
Inflicts physical

damage to all the enemies within the

skill range by dropping huge plant

vines. Also it removes traps and it's

effect from the ground. Increase the

number of plant vines as the skill

level gets higher and the damage

is further increased based on the

caster's Base Level.

Consumes 1 Thorny Plant Seed.


[Lv 1]: 800% Damage, 5 Vines

[Lv 2]: 900% Damage, 6 Vines

[Lv 3]: 1000% Damage, 6 Vines

[Lv 4]: 1100% Damage, 7 Vines

[Lv 5]: 1200% Damage, 7 Vines

[Lv 6]: 1300% Damage, 8 Vines

[Lv 7]: 1400% Damage, 8 Vines

[Lv 8]: 1500% Damage, 9 Vines

[Lv 9]: 1600% Damage, 9 Vines

[Lv 10]: 1700% Damage, 10 Vines

Fire Expansion 5 Active;
Special
When Demonic Fire and Fire

Expansion are cast in the same range, it

gives several effects depending on the

items consumed.


[Lv 1]: Consume 1 Oil Bottle:

- Demonic Fire Damage +50%
- Demonic Fire Duration: +10 seconds

[Lv 2]: Consume 1 Explosive Powder:

- Increase Demonic Fire Damage
based on caster's INT
- Cancel Demonic Fire

[Lv 3]: Consume 1 Smoke Powder:

- Demonic Fire turns into Smoke Bombs
- Decrease long range and melee damage
- Increases FLEE

[Lv 4]: Consume 1 Tear Gas:

- Demonic Fire turns into Tear Gas
- Decrease HP, HIT and FLEE

[Lv 5]: Consume 1 Acid Bottle:

- Demonic Fire turns into Acid Demonstration
(Activated at highest level among acquired skill)
Demonic Fire 5 Active;
Magical
Throws a Fire Bottle on the

ground and set it on flames. All targets

within the skill range keep receiving

damage and will also recieve Burning status.

Consumes 1 Fire Bottle.


[Lv 1]: 130% Fire Elemental Magic Damage,

Duration: 10 seconds, Burning Chance: 8%

[Lv 2]: 150% Fire Elemental Magic Damage,

Duration: 12 seconds, Burning Chance: 12%

[Lv 3]: 170% Fire Elemental Magic Damage,

Duration: 14 seconds, Burning Chance: 16%

[Lv 4]: 190% Fire Elemental Magic Damage,

Duration: 16 seconds, Burning Chance: 20%

[Lv 5]: 210% Fire Elemental Magic Damage,

Duration: 18 seconds, Burning Chance: 24%
Howling of Mandragora 5 Active Pulls out noisy Mandragora

from it's pot and let it howl at

surrounding enemies. Decreases INT and SP

of all targets in range. Increases skill casting

delay. Success chance of the skill depending

on target's VIT and LUK. Lv 1]: AoE: 11x11 cells, INT -4, SP -30%

[Lv 2]: AoE: 13x13 cells, INT -8, SP -35%

[Lv 3]: AoE: 13x13 cells, INT -12, SP -40%

[Lv 4]: AoE: 15x15 cells, INT -16, SP -45%

[Lv 5]: AoE: 15x15 cells, INT -20, SP -50%

Sling Item 1 Active Throws fruit bombs or

pitching items. Has 11 cells range.

Change Material 1 Active Creates new items by

combining various items. Items can't be

made by combining random items. You

have to combine the correct items with

exact quantities. To get more details

about combining items, please travel

around Rune Midgard.

Mix Cooking 2 Active Cooks delicious dishes by

mixing various ingredients. You can make

10 dishes at once with level 2 Mix Cooking.

Need a Cook Recipe to make specific food.


[Lv 1]: Create 1 Food Item

[Lv 2]: Create 10 Food Items

Create Bomb 2 Active Creates a bomb out of

fruits. You can make 10 bombs at once

with level 2 Create Bomb. Need a Bomb

Making Manual to make specific bombs.


[Lv 1]: Create 1 Fruit Bomb

[Lv 2]: Create 10 Fruit Bombs

Special Pharmacy 10 Active Geneticist can create more

potions or liquid medicine. The number

of liquid medicine that can be created

increases based on the Geneticist's INT

and skill level learned. To make liquid

medicine, you need a specific Potion

Making Manual.

Hell's Plant 5 Active;
Physical Melee
Attach a cannibalized plant

summoned from Hell to your body, biting and

damaging nearby targets within 5x5 cells.

The damage is further increased based on the

caster's Base Level and INT as

well as Summon Flora skill level.

Consumes 1 Plant Bottle.


[Lv 1]: 100% Damage, Duration: 60 sec

[Lv 2]: 200% Damage, Duration: 90 sec

[Lv 3]: 300% Damage, Duration: 120 sec

[Lv 4]: 400% Damage, Duration: 150 sec

[Lv 5]: 500% Damage, Duration: 180 sec

Biolo

Skills Max Level Skill Form (AP) Description
Bionic Pharmacy 5 Active Creates medicines by

consuming 30 SP.

Consumes 1 Beaker for each attempt
and each medicine requires different matierals:

Icicle Acid Bottle:

5 Bottle Grenade, 5 Acid Bottle
and 2 Crystal Blue.

Earth Acid Bottle:

5 Bottle Grenade, 5 Acid Bottle
and 2 Green live.

Gale Acid Bottle:

5 Bottle Grenade, 5 Acid Bottle
and 2 Wind of Verdure.

Flame Acid Bottle:

5 Bottle Grenade, 5 Acid Bottle
and 2 Red Blood.

Advanced Coating Potion:

10 Glistening Coat and 5 Empty Bottle.
Greater Plant Bottle: 10 Plant Bottle,
5 Mandragora Flowerpot, 2 Thorny Plant Seed
and 2 Blood Sucker Plant Seed.

Eye Cleaner (Cures Deep Blind):

10 Empty Bottle, 5 Holy Water,
3 White Herb and 3 Green Herb.

Ear Cleaner (Cures Silence):

10 Empty Bottle, 5 Holy Water,
2 Blue Herb and 3 Green Herb.

Tonic (Cures Lethargy):

10 Empty Bottle, 5 Holy Water,
2 Yggdrasil Berry and 3 Royal Jelly.

Compressed Fire Extinguisher (Cures Blaze):

10 Empty Bottle, 5 Holy Water,
5 Crystal Blue and 3 Iron.

Lucky Water (Cures Unlucky):

10 Empty Bottle, 5 Holy Water,
10 Clover and 3 Green Herb.

Strong Antidote (Cures Severe Poison):

10 Empty Bottle, 5 Holy Water,
3 Poison Bottle and 10 Green Herb.

High Calorie Chocolate (Cures Gloomy):

10 Empty Bottle, 3 Cacao,
3 Royal Jelly and 5 Yggdrasil Seed.

Refined Holy Water (Cures Holy Fire):

10 Empty Bottle, 10 Holy Water
and 3 Royal Jelly.


[Lv 1]: Maximum created amount: 11

[Lv 2]: Maximum created amount: 12

[Lv 3]: Maximum created amount: 13

[Lv 4]: Maximum created amount: 14

[Lv 5]: Maximum created amount: 15

Bionic Mastery 10 Passive Improves Plant Creatures

abilities when summoned.


[Lv 1]: ATK +200, MaxHP +2000, MaxSP +20,

DEF +20, MDEF +4, FLEE +10

[Lv 2]: ATK +400, MaxHP +4000, MaxSP +40,

DEF +40, MDEF +8, FLEE +20

[Lv 3]: ATK +600, MaxHP +6000, MaxSP +60,

DEF +60, MDEF +12, FLEE +30

[Lv 4]: ATK +800, MaxHP +8000, MaxSP +80,

DEF +80, MDEF +16, FLEE +40

[Lv 5]: ATK +1000, MaxHP +10000, MaxSP +100,

DEF +100, MDEF +20, FLEE +50

[Lv 6]: ATK +1200, MaxHP +12000, MaxSP +120,

DEF +120, MDEF +24, FLEE +60

[Lv 7]: ATK +1400, MaxHP +14000, MaxSP +140,

DEF +140, MDEF +28, FLEE +70

[Lv 8]: ATK +1600, MaxHP +16000, MaxSP +160,

DEF +160, MDEF +32, FLEE +80

[Lv 9]: ATK +1800, MaxHP +18000, MaxSP +180,

DEF +180, MDEF +36, FLEE +90

[Lv10]: ATK +2000, MaxHP +20000, MaxSP +200,

DEF +200, MDEF +40, FLEE +100
The Whole Protection 5 Active;
AP Recovery: 20
Protects weapons and equipment

of the caster and nearby party members from

being stripped or destroyed.

Consumes 3 Advanced Coating Potion.


[Lv 1]: Duration: 60 seconds, AoE: 15x15 cells

[Lv 2]: Duration: 90 seconds, AoE: 15x15 cells

[Lv 3]: Duration: 120 seconds, AoE: 15x15 cells

[Lv 4]: Duration: 150 seconds, AoE: 31x31 cells

[Lv 5]: Duration: 180 seconds, AoE: 31x31 cells

Full Shadow Protection 4 Active;
AP Recovery: 2 (1~2 Lv), 3 (3~4 Lv)
Protects shadow equipment of

the target from being stripped or destroyed.

Consumes 1 Advanced Coating Potion.


[Lv 1]: Duration: 30 seconds

[Lv 2]: Duration: 40 seconds

[Lv 3]: Duration: 50 seconds

[Lv 4]: Duration: 60 seconds

Acidified Zone Water 5 Active;
Physical Ranged;
AP Recovery: 4 (Lv 1~3), 5(Lv 4~5)
Inflicts Water elemental

physical damage on the target and surrounding

enemies. When a player is hit by this skill,

an acid zone will created on the cell it hit.

The damage further increases based on the

caster's Base Level and POW.

Consumes 2 Icicle Acid Bottle.


[Lv 1]: ATK: 300%, AoE: 3x3 cells

[Lv 2]: ATK: 600%, AoE: 3x3 cells

[Lv 3]: ATK: 900%, AoE: 5x5 cells

[Lv 4]: ATK: 1200%, AoE: 5x5 cells

[Lv 5]: ATK: 1500%, AoE: 7x7 cells

Acidified Zone Ground 5 Active;
Physical Ranged;
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Inflicts Earth elemental

physical damage on the target and surrounding

enemies. When a player is hit by this skill,

an acid zone will created on the cell it hit.

The damage further increases based on the

caster's Base Level and POW.

Consumes 2 Earth Acid Bottle.


[Lv 1]: ATK: 300%, AoE: 3x3 cells

[Lv 2]: ATK: 600%, AoE: 3x3 cells

[Lv 3]: ATK: 900%, AoE: 5x5 cells

[Lv 4]: ATK: 1200%, AoE: 5x5 cells

[Lv 5]: ATK: 1500%, AoE: 7x7 cells

Acidified Zone Wind 5 Active;
Physical Ranged;
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Inflicts Wind elemental

physical damage on the target and surrounding

enemies. When a player is hit by this skill,

an acid zone will created on the cell it hit.

The damage further increases based on the

caster's Base Level and POW.

Consumes 2 Gale Acid Bottle.


[Lv 1]: ATK: 300%, AoE: 3x3 cells

[Lv 2]: ATK: 600%, AoE: 3x3 cells

[Lv 3]: ATK: 900%, AoE: 5x5 cells

[Lv 4]: ATK: 1200%, AoE: 5x5 cells

[Lv 5]: ATK: 1500%, AoE: 7x7 cells

Acidified Zone Fire 5 Active;
Physical Ranged;

AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)

Inflicts Fire elemental

physical damage on the target and surrounding

enemies. When a player is hit by this skill,

an acid zone will created on the cell it hit.

The damage further increases based on the

caster's Base Level and POW.

Consumes 2 Flame Acid Bottle.


[Lv 1]: ATK: 300%, AoE: 3x3 cells

[Lv 2]: ATK: 600%, AoE: 3x3 cells

[Lv 3]: ATK: 900%, AoE: 5x5 cells

[Lv 4]: ATK: 1200%, AoE: 5x5 cells

[Lv 5]: ATK: 1500%, AoE: 7x7 cells

Wooden Warrior 5 Active;
AP Recovery: 20
Summons a Wooden Warrior.

Only 1 Wooden Warrior can be summoned

at once. Increases damage of Cart Tornado

and Cart Cannon once summoned.

Consumes 2 Greater Plant Bottle.


[Lv 1]: Duration: 120 seconds

[Lv 2]: Duration: 180 seconds

[Lv 3]: Duration: 240 seconds

[Lv 4]: Duration: 300 seconds

[Lv 5]: Duration: 360 seconds

Wooden Fairy 5 Active;
AP Recovery: 20
Summons a Wooden Fairy.

Only 1 Wooden Fairy can be summoned at once.

Increases damage of Spore Explosion

once summoned.

Consumes 2 Greater Plant Bottle.


[Lv 1]: Duration: 120 seconds

[Lv 2]: Duration: 180 seconds

[Lv 3]: Duration: 240 seconds

[Lv 4]: Duration: 300 seconds

[Lv 5]: Duration: 360 seconds

Creeper 5 Active;
AP Recovery: 10
Summons a tough vine monster.

Only 1 Vine Monster can be summoned at once.

Consumes 1 Greater Plant Bottle.


[Lv 1]: Duration: 120 seconds

[Lv 2]: Duration: 180 seconds

[Lv 3]: Duration: 240 seconds

[Lv 4]: Duration: 300 seconds

[Lv 5]: Duration: 360 seconds

Research Report 1 Active(AP);
AP Cost: 100
Prepares and presents a report

of the caster's research. Increases acid-type

skills damage and increases damage against

Formless and Plant race monsters.

The damage of acid-type skills further

increases based on the caster's

Base Level and POW.


[Lv 1]: Acid-type skill damage +50%,

Material Consumption -1

Hell Tree 5 Active(AP);
AP Cost: 100
Summons the Hell Tree.

Only 1 Hell Tree can be summoned at once.

Consumes 3 Greater Plant Bottle.


[Lv 1]: Duration: 60 seconds

[Lv 2]: Duration: 90 seconds

[Lv 3]: Duration: 120 seconds

[Lv 4]: Duration: 150 seconds

[Lv 5]: Duration: 180 seconds

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